Dragon
Dragon

A study I made for stylized hair sculpting and for debugging Blender's Sculpt Mode performance. The scene has 9.8M vertices of real mesh geometry (no Multires or subdivisions), which was sculpted using only the Voxel Remesher.

Twitch: https://www.twitch.tv/pablodp606
Twitter: https://twitter.com/pablodp606
Instagram: https://www.instagram.com/pablodp606/

More artwork
Pablo dobarro pablo dobarro thumbPablo dobarro sm finalPablo dobarro pablo dobarro c1